CipherCard: Against Camera-Based Shoulder Surfing Attacks on Touchscreen Devices
EnseWing: Ensemble Playing Experience for Children with Limited Music Training
PicoPet: "Real world" digital pet on a handheld projector (UIST 2011 Demo)
BodyAvatar: Creating freeform 3D avatars using first-person body gestures
Beyond stereo: Unconventional binocular presentation for novel visual experience
VisionWand: Interaction techniques for large displays using a passive wand
Interactive environment-aware handheld projectors for pervasive computing spaces
Time travel proxy: Lightweight video recordings for async, interactive meetings
PICOntrol: Using a handheld projector to control devices via visible light
DejaVu: Integrated support for developing interactive camera-based programs
LensMouse: Augmenting the mouse with an interactive touch display (CHI 2010)
Design and evaluation of interaction models for multi-touch mice (GI 2010)
SketchComm: A tool to support asynchronous communication of early design ideas
ShadowStory: Digital storytelling inspired by cultural heritage (CHI 2011)
Grips and gestures on a multi-touch pen (CHI 2011)
Handheld Projector Interaction (UIST 2006)
ShapeTouch: Leveraging contact shape on interactive surfaces (TABLETOP 2008)
Multi-user interaction using handheld projectors (UIST 2007)
Mouse 2.0: Multi-touch meets the mouse (UIST 2009 Best Paper Award)
DualView: Enabling concurrent dual views on common LCD Screens (CHI 2012)
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